Weapons7
Proton CannonDIRECT FIRE NAVALNormal damage225DPS
Fires atLand / Water / Seabed
Cyclereload 4.0 s900 damage every 4.0 s
Proton CannonDIRECT FIRE NAVALNormal damage225DPS
Fires atLand / Water / Seabed
Cyclereload 4.0 s900 damage every 4.0 s
Electron AutocannonANTI AIRNormal damage30DPS
Cyclereload 0.8 s4 × 6 damage every 0.8 s
Electron AutocannonANTI AIRNormal damage30DPS
Cyclereload 0.8 s4 × 6 damage every 0.8 s
Nanite TorpedoTORPEDONormal damage20DPS
Damage over time5 pulses0.4s
Fires atSeabed / Sub / Water
Cyclereload 10.0 s4 × 50 damage every 10.0 s
Zapper Anti MissileDEFENSENormal damage1DPS
Cyclereload 1.0 s1 damage every 1.0 s
Zapper Anti MissileDEFENSENormal damage1DPS
Cyclereload 1.0 s1 damage every 1.0 s
Worth knowingfrom blueprints
Best health per mass of any T3 battleship5.56 Tactical missile defenceIntercepts incoming tactical missiles within its radius. Token anti-air onlyCarries an AA gun, but not enough of one to be an air defence.