Time is 10,000 build points divided by build power. Drain is mass and energy per second while it is building, so more build power finishes sooner and costs the same total, but pulls harder on the economy.
Survivability
6 500 HP
2.889 / mass
Wreckage
Mass1 620
Mass in water972
Health5 850
Per veterancy level
Health+650
Regen+3hp/s
Mass to kill3 375
Mobility & intel
Speed5
Turn rate50
Vision radius32
Water vision44
Radar radius36
Sonar radius32
Worth knowingfrom blueprints
Longest reach of any T2 destroyer85 range
Torpedo defenceShoots down incoming torpedoes.
Token anti-air onlyCarries an AA gun, but not enough of one to be an air defence.
Comes ashoreA warship that can climb out of the water and keep fighting on land.
How it plays
The only destroyer that can climb out of the water, which makes it a shore assault unit as much as a warship: it will walk onto a beach and shoot a base that has no naval defence. Costs the same 2250 mass as the other T2 destroyers and gives up a little health for it.