FAF UNIT DBPatch notes3839
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Volcano

AeonT2UAB4201
Tactical Missile Defense

Tactical missile defense. Protection is limited to the structure's operational area.

Mass280
Energy3 200
Build points400
Health
500hp
67th of 82 in T2 Structures
HP per mass
1.786
61st of 82 in T2 Structures
Defense DPS
7.5
17th of 20 armed in T2 Structures
Range
24
Muzzle velocity 18
1
Will O Wisp Anti MissileDEFENSENormal damage7.5DPS
Damage30
Reload4.0s
Range24
Muzzle velocity18
Fires atAir
Cyclereload 4.0 s30 damage every 4.0 s
400 bp
Assisting build power
Built byBuild powerTimeDrain m/e
EngineerT3 Engineer
32.512s23/260

Time is 400 build points divided by build power. Drain is mass and energy per second while it is building, so more build power finishes sooner and costs the same total, but pulls harder on the economy.

500 HP
1.786 / mass
Wreckage
Mass202
Mass in water121
Health450
Per veterancy level
Health+50
Regen+3hp/s
Mass to kill420
Vision radius20
from blueprints
Tactical missile defenceIntercepts incoming tactical missiles within its radius.

Not the same weapon as the other three. Every faction’s tactical missile defence costs 280 mass, but the UEF, Cybran and Seraphim ones fire a tracking interceptor that does 1 damage every 1.8 seconds out to range 31, while the Aeon one lobs a drifting flare that does 30 damage every 4 seconds out to range 24, does not track its target, and falls under gravity. It also has 500 health where the others have 950 to 1000. So it is placed tighter, dies faster, and does not answer incoming fire the way the others do.

Derived from the blueprints · Written for patch 3838