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Armored Command Unit

CybranT1URL0001

Armored Commander is a combination of barracks and command center. Contains all the blueprints necessary to build a basic army from scratch. Upgradeable with combat enhancements, advanced engineering suits, resource allocation system, and teleporting.

Mass2 000
Energy5 000 000
Build time6 000 000
Health
10 000hp
4th of 27 in T1 Land
HP per mass
5
9th of 27 in T1 Land
Direct Fire DPS
100
3rd of 22 armed in T1 Land
Range
22
Muzzle velocity 35
7
Molecular Ripper CannonDIRECT FIRENormal damage100DPS
Damage100
Reload1.0s
Range22
Muzzle velocity35
Turret yaw±180°
Fires atLand / Water / Seabed
Cyclereload 1.0 s100 damage every 1.0 s
Overcharge CannonDIRECT FIREOvercharge damage
Damage15 000
Reload3.3s
Range22
Muzzle velocity25
Damage radius2.5
Turret yaw±180°
Fires atLand / Water / Seabed
Cyclereload 3.3 s15 000 damage every 3.3 s
AutoOvercharge CannonDIRECT FIREOvercharge damage3000DPS
Damage15 000
Reload5.0s
Range22
Muzzle velocity25
Damage radius2.5
Turret yaw±180°
Fires atLand / Water / Seabed
Cyclereload 5.0 s15 000 damage every 5.0 s
Death NukeDEATHDeathnuke damage
Damage2 500
Reload1.0s
Range1
Muzzle velocity0
Damage radius0single target
Cyclereload 1.0 s2 500 damage every 1.0 s
Heavy Microwave LaserDIRECT FIRE EXPERIMENTALNormal damage3000DPS
Damage300
Reload0.1s
Range22
Damage radius0.5
Turret yaw±30°
Fires atLand / Water / Seabed
Cyclereload 0.1 s300 damage every 0.1 s
Nanite TorpedoTORPEDONormal damage225DPS
Damage225
Reload4.0s
Range60
Muzzle velocity5
Damage over time5 pulses0.4s
Fires atSeabed / Sub / Water
Cyclereload 4.0 s4 × 225 damage every 4.0 s
Teleport inTELEPORTNormal damage
Damage100
Reload1.0s
Range1
Damage radius4
Cyclereload 1.0 s100 damage every 1.0 s
10
Left arm3
Tech 2 Engineering Suite80021 0001 000

Expands the number of available schematics and increases the ACU's build speed and maximum health.

Health2000Regen10/sBuild rate42UnlocksBUILTBYTIER2COMMANDER CYBRAN
Microwave Accelerator80024 000800

Increases main cannon's rate of fire and range. Also increases range of the Molecular Ripper and Overcharge.

Weapon range30Rate of fire2
Tech 3 Engineering Suite2 40050 0008 400

Replaces the Tech 2 Engineering Suite. Expands the number of available schematics and further increases the ACU's build speed and maximum health.

Health3500Regen20/sBuild rate100UnlocksBUILTBYTIER3COMMANDER CYBRAN
Requires AdvancedEngineering
Right arm2
Nanite Torpedo Launcher1 50037 5001 500

Equips the ACU with a standard Cybran Nanite torpedo tube and sonar.

Sonar60
Microwave Laser Generator4 000500 0002 800

ACU can generate a beam laser that sweeps over enemy units. Range of the beam increases with Gun Range.

Back5
Personal Stealth Generator65014 000800

Hides the ACU from radar. Requires Energy to run.

Health2000Upkeep50 e/s
Nano-Repair System1 50045 0001 500

Massively increases the rate at which the ACU repairs its armour.

Health1500Regen50/s
Requires StealthGenerator
Resource Allocation System5 000175 0002 800

Increases ACU's resource generation.

Mass+12/sEnergy+2700/s
Personal Cloaking Generator6 000750 0004 200

Cloaks the ACU from optical sensors and increases maximum health. Can be detected by Omni Sensors. Requires Energy to run.

Health12000Upkeep3000 e/s
Requires FAF_SelfRepairSystem
Personal Teleporter15 0001 500 0004 200

Adds teleporter. Requires considerable Energy to activate.

Upkeep10000 e/s
10 000 HP
5 / mass
Per veterancy level
Health+1 000
Regen+6hp/s
Mass to kill1 000
Speed1.7
Turn rate90
Vision radius26
Water vision24
Sonar radius24
Transport class3
Fire from transportNo
from blueprints
Cannot target airreaches land, water, seabed only
AmphibiousWalks along the seabed, so water is not a wall.
Can captureTakes enemy structures intact instead of destroying them.