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Experimental Mobile Rapid-Fire Artillery

Experimental, rapid-fire artillery. Consumes massive amounts of Energy with each shot. Must be stationary to fire.

Mass220 000
Energy4 000 000
Build points240 000
Health
17 000hp
5th of 6 in T4 Land
HP per mass
0.077
6th of 6 in T4 Land
Artillery DPS
1600
4th of 6 armed in T4 Land
Range
4 000
Muzzle velocity 160
1
Proton ArtilleryARTILLERYNormal damage1600DPS
Damage1 600
Reload20.0s
Range4 000
Muzzle velocity160
Damage radius12
Turret yaw±180°
Fires atLand / Water / Seabed
Cyclereload 20.0 s20 × 1 600 damage every 20.0 s
240,000 bp
Assisting build power
Built byBuild powerTimeDrain m/e
EngineerT3 Engineer
32.5123m 5s30/542

Time is 240,000 build points divided by build power. Drain is mass and energy per second while it is building, so more build power finishes sooner and costs the same total, but pulls harder on the economy.

17 000 HP
0.077 / mass
Wreckage
Mass118 800
Mass in water71 280
Health15 300
Per veterancy level
Health+1 700
Regen+25hp/s
Mass to kill220 000
Speed1.5
Turn rate80
Vision radius26
Water vision24
Transport class10
from blueprints
Toughest T4 experimental artillery17 000 hp
Best health per mass of any T4 experimental artillery0.08
Fastest T4 experimental artillery1.5
Widest splash of any T4 experimental artillery12 radius
Cannot target airreaches land, water, seabed only
AmphibiousWalks along the seabed, so water is not a wall.