FAF UNIT DBPatch notes3839
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ED5

CybranT3URB4207
Shield Generator

Generates a protective shield around units and structures within its radius. This upgrade increases shield's size, strength, and operating costs.

Mass4 260
Energy67 666
Build points7 100
Shield health
16 500hp
Regenerates 140 hp/s, 22s to restart once broken
Shield per 1k energy
244
Then 500 e/s to hold it up
Shield per mass
3.87
500 hp of structure underneath it
Radius
40
Holding it for 2m 15s costs what building it did
7,100 bp
Assisting build power
Built byBuild powerTimeDrain m/e
ED4T3 builder
50.72m 20s30/483

Time is 7,100 build points divided by build power. Drain is mass and energy per second while it is building, so more build power finishes sooner and costs the same total, but pulls harder on the economy.

16 500 SHIELD
3.87 / mass
500 HP
0.117 / mass
Shield
Shield health16 500
Regen+140hp/s
Recharge22s
Radius40
Shield per mass3.87
Shield per 1k energy244
Upkeep500e/s
Wreckage
Mass2 684
Mass in water1 610
Health450
Vision radius20
from blueprints