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Trickster

NomadsT2XNB4205
Stealth Shield Generator

Generates a protective shield and a stealth field around units and structures within its radius. Upgrade of the normal t2 shield generator

Mass1 400
Energy20 000
Build points2 000
Shield health
10 000hp
Regenerates 125 hp/s, 26s to restart once broken
Shield per 1k energy
500
Then 450 e/s to hold it up
Shield per mass
7.14
250 hp of structure underneath it
Radius
32
Holding it for 44s costs what building it did
2,000 bp
Assisting build power
Built byBuild powerTimeDrain m/e
EngineerT3 Engineer
32.51m 2s23/325
ScarabT2 Engineer
17.51m 54s12/175
EngineerT2 Engineer
132m 34s9/130

Time is 2,000 build points divided by build power. Drain is mass and energy per second while it is building, so more build power finishes sooner and costs the same total, but pulls harder on the economy.

1
10 000 SHIELD
7.14 / mass
250 HP
0.179 / mass
Shield
Shield health10 000
Regen+125hp/s
Recharge26s
Radius32
Shield per mass7.14
Shield per 1k energy500
Upkeep450e/s
Wreckage
Mass1 008
Mass in water605
Health225
Turn rate0
Vision radius20
from blueprints
Stealth fieldHides nearby units from radar, not from sight.