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ED3

CybranT2URB4205
Shield Generator

Generates a protective shield around units and structures within its radius. This upgrade increases shield's size, strength, and operating costs.

Mass1 260
Energy17 000
Build points2 200
Shield health
10 000hp
Regenerates 112 hp/s, 25s to restart once broken
Shield per 1k energy
588
Then 300 e/s to hold it up
Shield per mass
7.94
500 hp of structure underneath it
Radius
28
Holding it for 57s costs what building it did
2,200 bp
Assisting build power
Built byBuild powerTimeDrain m/e
ED2T2 builder
211m 45s12/162

Time is 2,200 build points divided by build power. Drain is mass and energy per second while it is building, so more build power finishes sooner and costs the same total, but pulls harder on the economy.

1
10 000 SHIELD
7.94 / mass
500 HP
0.397 / mass
Shield
Shield health10 000
Regen+112hp/s
Recharge25s
Radius28
Shield per mass7.94
Shield per 1k energy588
Upkeep300e/s
Wreckage
Mass907
Mass in water544
Health450
Vision radius20
from blueprints