FAF UNIT DBPatch notes3839
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Command Class

CybranT3URS0303Changed in 3836
Aircraft Carrier

Aircraft carrier. Can store, transport and repair aircraft. Armed with light AA auto-cannons and an anti-missile turret.

Mass3 600
Energy36 000
Build points10 800
Build power
120bp/s
Builds a T1 land factory in 2.5s
Health
20 000hp
8th of 13 in T3 Naval
HP per mass
5.556
2nd of 13 in T3 Naval
Anti Air DPS
160
10th of 13 armed in T3 Naval
Range
100
Muzzle velocity 90
5
Electron AutocannonANTI AIRNormal damage160DPS
Damage80
Reload0.5s
Range100
Muzzle velocity90
Damage radius1.5
Turret yaw±130°
Fires atAir
Cyclereload 0.5 s80 damage every 0.5 s
Electron AutocannonANTI AIRNormal damage160DPS
Damage80
Reload0.5s
Range100
Muzzle velocity90
Damage radius1.5
Turret yaw±130°
Fires atAir
Cyclereload 0.5 s80 damage every 0.5 s
Electron AutocannonANTI AIRNormal damage160DPS
Damage80
Reload0.5s
Range100
Muzzle velocity90
Damage radius1.5
Turret yaw±130°
Fires atAir
Cyclereload 0.5 s80 damage every 0.5 s
Electron AutocannonANTI AIRNormal damage160DPS
Damage80
Reload0.5s
Range100
Muzzle velocity90
Damage radius1.5
Turret yaw±130°
Fires atAir
Cyclereload 0.5 s80 damage every 0.5 s
Missile DeflectorDEFENSENormal damage0.5DPS
Damage1
Reload1.9s
Range44
Turret yaw±180°
Fires atAir
Cyclereload 1.9 s1 damage every 1.9 s
10,800 bp
Assisting build power
Built byBuild powerTimeDrain m/e

Time is 10,800 build points divided by build power. Drain is mass and energy per second while it is building, so more build power finishes sooner and costs the same total, but pulls harder on the economy.

6
20 000 HP
5.556 / mass
Per veterancy level
Health+2 000
Regen+6hp/s
Mass to kill4 500
Speed3
Turn rate30
Vision radius100
Water vision100
Radar radius200
Sonar radius40
Transport class10
from blueprints
Best health per mass of any T3 carrier5.56
Tactical missile defenceIntercepts incoming tactical missiles within its radius.