FAF UNIT DBPatch notes3839
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Gemini

CybranT3URA0303
Air Superiority Fighter

High-end air fighter. Designed to engage air units of any type.

Mass450
Energy51 200
Build points3 840
Health
2 225hp
13th of 17 in T3 Air
HP per mass
4.944
8th of 17 in T3 Air
Anti Air DPS
500
4th of 13 armed in T3 Air
Range
30
Muzzle velocity 65
1
Nanite Missile SystemANTI AIRNormal damage500DPS
Damage250
Reload1.0s
Range30
Muzzle velocity65
Turret yaw±55°
Fires atAir / Land / Water
Cyclereload 1.0 s2 × 250 damage every 1.0 s
3,840 bp
Assisting build power
Built byBuild powerTimeDrain m/e

Time is 3,840 build points divided by build power. Drain is mass and energy per second while it is building, so more build power finishes sooner and costs the same total, but pulls harder on the economy.

2 225 HP
4.944 / mass
Wreckage
Mass142
Mass in water85
Health2 003
Per veterancy level
Health+223
Regen+6hp/s
Mass to kill563
Speed0.5
Vision radius32
Transport class1
from blueprints
Radar stealthDoes not appear on radar; still visible to sight.
Counter-intelligenceJams or blocks enemy sensors in an area.

The four factions’ air-superiority fighters are effectively one unit: 450 mass each, 2225 to 2300 health, 500 to 505 damage. Air control at T3 is decided by how many you have, not by which faction you are.

Derived from the blueprints · Written for patch 3838