FAF UNIT DBPatch notes3839
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Demolisher

UEFT3UEL0304
Mobile Heavy Artillery

Slow-moving heavy artillery. Must be stationary to fire.

Mass800
Energy8 000
Build points4 300
Health
950hp
16th of 27 in T3 Land
HP per mass
1.188
21st of 27 in T3 Land
Artillery DPS
75
18th of 22 armed in T3 Land
Range
90
Muzzle velocity 24
1
Anti Matter ArtilleryARTILLERYNormal damage75DPS
Damage750
Reload10.0s
Range90
Muzzle velocity24
Damage radius4
Turret yaw±180°
Fires atLand / Water / Seabed
Cyclereload 10.0 s750 damage every 10.0 s
4,300 bp
Assisting build power
Built byBuild powerTimeDrain m/e
FatboyT4 builder
13532s25/251

Time is 4,300 build points divided by build power. Drain is mass and energy per second while it is building, so more build power finishes sooner and costs the same total, but pulls harder on the economy.

950 HP
1.188 / mass
Wreckage
Mass504
Mass in water302
Health855
Per veterancy level
Health+95
Regen+6hp/s
Mass to kill1 000
Speed2.2
Turn rate75
Vision radius26
Transport class3
from blueprints
Toughest T3 land artillery950 hp
Best health per mass of any T3 land artillery1.19
Cannot target airreaches land, water, seabed only

All four factions’ T3 mobile artillery costs 800 mass and reaches 90, which is further than every point defence in the game: T1 stops at 26, T2 at 50, and the UEF Ravager, the only T3, at 70. They differ mainly in blast radius, and this one sits third at 4.

Derived from the blueprints · Written for patch 3838